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Cougar Announces 700M FPS Mouse

Posted in Mouse by Darrin Olson on May 3rd, 2014

Cougar 700M Gaming MouseCougar has announced the 700M, a new gaming mouse targeting (pun intended) First Person Shooter (FPS) gamers. The general specs show a 32bit ARM processor, 512MB onboard flash memory, an 8,200 DPI sensor and eight programmable buttons allowing it to store over 16 million macros. The palm rest is actually detachable and the weight configuration is adjustable to your own preferences.

The mouse itself even looks like a future-age gaming weapon and comes with another interchangeable palm rest. It also has a specific sniper button to help provide more accurate shots without moving the mouse while pressing. No word on an actual release date or pricing on the M700, quite yet.

Guru of 3D

Automatic weapon gets FPS-style ammo counter

Posted in Weapons by Conner Flynn on February 1st, 2011

You’ve seen all of the ammo counters on the various shooters that you’ve played and now a similar ammo counter is available for automatic weapons, thanks to a DIY project by Michael Ciuffo. So now when out on the firing range, you can be aware of your ammo situation just like in the games.

An accelerometer detects the gun’s recoil and keeps count, so it can be calibrated for different weapons. Michael has received enough enquiries about this that he is going to start producing it for the mass market soon.

Projector gets strapped to a Wii-gun

Posted in DIY by Conner Flynn on May 13th, 2010

Man, try not to get sick watching the video below. This projector strapped to a Wii-gun is pretty damn cool. It comes from Nirav Patel, who decided to take first-person shooting to the next level. He has combined a Wiimote Zapper, a handheld ShowWX laser projector and a gyrometer to display a screen wherever the Zapper is pointing.

Patel calls it a “glasses-free virtual reality first-person shooter,”. With it, he can look around and navigate the game-world just by moving the Zapper and using its joystick. Right now the game is running off of Patel’s laptop, with his controller tethered to it. Oh and he’s wearing the laptop on his back. I would love to see where else he can take this.

G-mate Gun Overlord wireless gaming gun

Posted in Controllers by Conner Flynn on April 18th, 2010

This thing looks like a gun straight out of Tron, but you won’t find it in that world. It exists in ours. The G-mate Gun Overlord magnetic dynamic gun is supposed to be much more sensitive than its competitors. All you have to do is plug the wireless receiver into a USB port. You don’t need to install drivers. The G-Mate will move the control cursor freely just like a standard computer mouse.

It works with any new FPS game and has a range of about 10 meters, using 2.4GHz wireless technology to prevent signal delay.

EA and Dice announce Battlefield 1943 launch date

Posted in EA by Shane McGlaun on July 6th, 2009

bf1943-sbI am a big fan of the Battlefield franchise and have played most of the games in the series. I really like games like this when they are set in modern times like Call of Duty: Modern Warfare, but going old school is cool too.

EA and Dice have announced that the next iteration of the franchise is set to debut on the Xbox and PS3 on July 8 and 9th as a download only. The good news for fans of the franchise is that the game is cheap at $15 or 1200 MS points.

FragFX’s mouse & nunchuck for the PS3

Posted in PS3 by Conner Flynn on March 22nd, 2009

FragFX’s mouse & nunchuck for the PS3This is a lot like the mLani wireless FPS controller we showed you last month. They’ve split the Dual Shock in half, remapped the right analog stick to a mouse, and put buttons all over it. We like it.

It makes playing FPS games more like it is on the PC. It also has awesome looks. It even has a “frag button.” It will cost you $80, which seems expensive, but it’s well worth it and should improve your game dramatically.

mLani Wireless FPS Controller for the PS3

Posted in PS3 by Conner Flynn on February 26th, 2009

mLani Wireless FPS Controller for the PS3How many times have you heard your gamer friends say that they can’t play FPS games on a console because it’s not as good as a mouse and keyboard? Probably a lot. They’re always whining about it. Well, this new controller for the PS3 cuts all the wires, making the experience more like the Wii. You can even program it.

There isn’t a ton of info, but we know that it will drop in about 90 days. This should be interesting to use. Hopefully it will shut your whinny friends up too.


Grand Theft Auto IV sales exceed expectations

Posted in News by Darrin Olson on May 7th, 2008

Grand Theft Auto IV sales exceed expectations on first weekAccording to a report in the NYT, Grand Theft Auto IV reached sales of over $500 million in its first seven days on the market. Take Two Interactive said the game sold approximately 6 million copies worldwide since its launch last Tuesday.

The numbers significantly exceeded expectations of many analysts who expected to see around 5 million copies sold in the first two weeks. Take Two also stated that 3.6 million of those copies were sold the first day of the launch globally for around $310 million in sales. This number even exceeds the numbers we saw for the Halo 3 launch for both first day and first week sales.

Grand Theft Auto IV launches big

Posted in Games by Darrin Olson on April 29th, 2008

Grand Theft Auto IV launchGrand Theft Auto IV went on sale worldwide today and many retailers such as Best Buy and GameStop opened their doors at midnight last night to meet fans across the country who created long lines to be one of the first to get their hands on a copy and spend the rest of the night playing. The GTA 4 launch from Take Two is expected to see sales that will rival that of last year’s Halo 3 release, with numbers nearing $400 million for around 6 million copies sold around the world.

The Grand Theft Auto 4 game is available for both the Sony Playstation 3 and the XBox 360 which greatly broadens the audience. Some speculate that the launch delay from last October also allowed more people to have time to buy the latest generation of game console and built more anticipation for the launch. Take Two says the delay was due to technical hurdles that needed to be overcome.

S.T.A.L.K.E.R. is Finally Coming

Posted in FPS,Games,News by Chetz on March 6th, 2007

S.T.A.L.K.E.R. Shadow of Chernobyl coming soonHow many E3s have come and gone and gamers were still left wondering whether “S.T.A.L.K.E.R.: Shadow of Chernobyl” would ever see the light of day? European game designer GSC Game World has been promising a timely release for their first-person shooter for five years and release dates have slipped by. We were beginning to think that “S.T.A.L.K.E.R.” was vaporware like “Duke Nukem Forever” but low and behold, THQ has announced that “S.T.A.L.K.E.R.” has finally gone gold and will be shipping to retail stores around March 20.

You start the game as a stalker, sort of a futuristic bounty hunter that prowls the contaminated area that surrounds Chernobyl searching for relics and the whereabouts of another stalker. Over the decades since the nuclear reactor explosion of 1986, the animals and wildlife in the Chernobyl region have mutated and become strange, deadly creatures. As well, …